@Alex_LE wrote:
I apologize for intruding into the thread. But may I ask an incidental question about the location where the assets go and are stored in TTE2? Is there a way to specify a custom location for the textures that the user adds, or they are necessarily copied to the location fixed by TTE2?
For example, I prefer to keep all my texture assets off my OS drive (e.g. off the C:/ drive under Win), since there are a couple of gigabytes of those and the volume is gradually growing. Do I understand it correctly that those gigabytes will be all copied into the TTE2 system location if I want to be able to use them from within the asset manager? or they can stay where they are?...
Thanks, Alex.
Posts: 3
Participants: 2