@Keith_H wrote:
My main use of textures is in portraits, in Photoshop I normally convert the texture layer to a smart object then apply maximum gaussian blur so I can paint out the detail of the texture wherever I want (normally skin) whilst leaving all the colours of the texture layer intact so the blend is virtually seamless. A normal mask doesn't get anywhere close to the same effect... Is there a way it can be done in Texture Effects?
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