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Using Texture Effects with Smart Objects in PS—Mac

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@cris272 wrote:

When duplicating a Smart Object layer with a Texture Effects Filter applied, the Texture Effects dialog opens and appears as if it might actually process the file. The image window is only partially displayed, and the spinning wheel spins. . . for a while. Then it stops spinning and stays frozen. By sending a Sigabrt to the process through the Activity Monitor, I can kill just the process. Oddly enough, after the process quits and the crash report pops up, Topaz finishes running the filter in PS itself. That is, it did the last time I tried this. The first time it crashed before I was able to run Sigabrt.

I have a Sample Process document from Apple, as well as the Crash Report copy, but no technical person from Topaz to send it to. Texture Effects is the only filter in the Topaz stable I know of that does this. I own more than half of them, and have tried out nearly all, so I consider this a bug, not as designed. In fact, normally if I copy a layer with a Topaz Smart Filter, it simply copies the layer. It doesn't bother to rerun the entire plugin unless I open the Smart Object itself to edit.

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